Tags: [todo][software][game]
Goal: A new version of p5-jump but in a circular track.
Ideas:
The track should be circular.
The player starts at an angle of 0 and the goal is to make as many full cycles as possible.
The progress detection could be:
The obstacles could be generated either from the angle 0 or directly behind the player and starting in the opposite direction.
The player should be able to control forward/backward and jump
In a v2 it would be interesting to work on graphics: Using a sprite of a stick-person running and jumping, maybe animating the obstacles too.